I've had the exhilarating opportunity to lead global teams in the XR and interactive products domain. My journey here has been about infusing the electrifying essence of video game funk with the precision and focus required by enterprise clients. This unique blend has enabled me to deliver compelling and powerful products that stand out in the market.
From the dynamic role of an Art Director to the hands-on experience of being in the trenches as an artist, my leadership style is all about leading by example. I'm passionate about discovering and implementing innovative techniques and tools that not only enhance artistic output but also push the boundaries of what's possible in the creative tech space.
Through art direction of projects, using tools like Mural to build out spreads giving direction on materials, placement and other reference for artist. Taking reference from the substance library and pointing out which areas or props should use certain materials.