Art Lead for NA and offshore art teams. Managing artist on projects for Unity and Unreal while setting style and production guides on output. Responsible for developing on new platforms like Altspace and internal products.
Educating artist with the experience I have gained over my career to help build a unified and knowledgeable workforce.
Team Leadership: Led a team of internal and external 3D artists,designers, fostering a collaborative and creative work environment.
Collaboration: Worked closely with Art Directors, designers, engineers, and producers to balance creative vision with production realities, ensuring artistic goals were met within technical performance targets.
Creative Design: Work directly with client and production teams to build products with value and lasting experiences.
Innovation: Led projects for innovative use cases and outcomes. Utilizing new technologies to elevate offerings to our clients.
Mentorship: Actively mentored and served as a role model for the art team, boosting morale and creativity.
Game Engine Implementation: Set standards for using Unity/Unreal for interactive, archviz, digital twin projects utilizing 20 years of engine experience.
Experience: Worked with Fortune 500 and military clients on XR, Digital twins, 3D and many other interactive projects