Subway VR Demo

I was the art director on building out a demo to explore training in VR for Subway. We utilized the new store concepts to visualize what the stores would look like as well. Rather than focus on the small details we focused on training the amount of ingredients and the order of operations they require sandwich artist to follow.

I was also responsible for taking this to Subways annual convention to showcase this and work with franchisee's on how to enable this in their stores.